Pro football · College football · Baseball
Run your franchise like a real front office.
A simple 4-tab Scouting Report & Roster Manager for franchise mode. Football (Madden NFL 27) is live now, with College Football 27 and MLB The Show 26 editions on the way. Excel and Google Sheets, built for players who actually rebuild.
- Tabs
- 4
- Sports
- 3
- Seasons
- ∞
What's inside
Four tabs, one front office
Scout once and it flows everywhere: your reports feed the depth chart, and your notes carry from season to season. Here's exactly what's on every tab, with real samples.
- 01
Start Here
Quick start, the grading scale, and a legend for every field so you can be scouting in two minutes.
- A 6-step setup checklist — name your franchise, set the year, pick your team, and you're live
- The 1-5 potential scale spelled out in plain language, with what each grade means for playing time
- A colour legend: blue cells are yours to type in, grey cells calculate themselves
- A worked example player you can delete once you've seen how a full report fills in
Sample — grade scale
- 5 - Cornerstone
- Build around him. Extend early.
- 4 - Starter
- Locks a starting spot within two seasons.
- 3 - Rotational
- Useful depth, replaceable.
- 2 - Camp body
- Cut candidate unless he jumps.
- 1 - Pass
- Don't spend a pick or a snap.
- 02
Scouting Reports
One detailed report per player: attributes, dev trait, a 1-5 potential grade, strengths, weaknesses, and your verdict - all with dropdowns.
- Room for 200+ players, one row each, so a whole draft class and your roster fit in one tab
- Position-aware attribute columns (speed, acceleration, awareness, block shed, route running, and more)
- Dev trait dropdown - Normal, Star, Superstar, X-Factor - and an age/experience field
- Free-text strengths, weaknesses, and a one-line verdict you'll actually re-read in year six
- Conditional formatting flags any player whose potential grade outruns his current rating
Sample report - WR, rookie
- Overall / Age
- 74 OVR - 22
- Dev trait
- Star
- Top traits
- 94 SPD - 91 ACC - 88 Deep Route
- Weakness
- Catch in traffic (68), press release
- Potential
- 4 - Starter
- Verdict
- Slot now, WR1 by year 3. Extend before the jump.
- 03
Roster & Depth Chart
Type a name and his rating, grade, and verdict pull in automatically from your scouting reports.
- Full offence, defence, and special-teams depth chart with starter through 4th string
- Lookup formulas pull rating, age, dev trait, grade, and verdict from tab 02 - no re-typing
- Contract year and cap-hit columns so you can see the roster and the bill in one view
- Automatic position-count check so you never walk into a season two linebackers short
- A holes list that surfaces every spot where your starter grades 2 or lower
Sample - depth at RB
- RB1
- 84 OVR - age 25 - Star - grade 4
- RB2
- 76 OVR - age 23 - Normal - grade 3
- RB3
- 68 OVR - age 29 - Normal - grade 2
- Flag
- RB3 is a cut candidate - draft or sign depth
- 04
Season Notes
A decision log that carries across seasons, so you remember why you cut, kept, or traded anyone.
- One dated row per decision: signed, cut, traded, extended, drafted, injured
- Season and week fields so the log sorts itself into a franchise history
- A reasoning column - the part you forget three seasons later
- Outcome field to revisit whether the call was right, and a filter by player or season
Sample - log entries
- Y2 W6 - Trade
- Sent 2nd + LB2 for 24yo edge. Needed pass rush.
- Y2 offseason - Cut
- Aging RB3, $4.1M. Freed cap for OL.
- Y3 draft - Pick
- WR at 41. Graded 4, best on the board.
- Y4 - Outcome
- Edge trade: 12 sacks, worth the pick.
Beat the team in front of you.
Opponent Game Plans
Members onlyPrintable defensive call sheets built for a specific opponent — not generic tips. Made for Madden NFL 27 franchise mode, with new opponents added throughout the season.
First up: the Super Bowl champion Seahawks.
- 01
Formation Counters
Every opponent formation mapped to your 1st call, change-up, and blitz option - plus their most dangerous play out of it.
- Their full formation list, ranked by how often they actually line up in it
- Three calls per formation: base, change-up, and pressure
- Their most dangerous play out of each look, and the tell that gives it away
Sample - Gun Bunch
- 1st call
- Cover 3 Sky - buzz the flat
- Change-up
- Cover 2 Invert, drop the hook
- Blitz
- Nickel Double A Gap, spike one
- Danger
- Bunch flood - eyes on the outside release
- 02
Run Concept Counters
Gap fits and line slants for the runs this opponent actually leans on.
- Concept-by-concept: inside zone, outside zone, duo, counter, draw
- Line slant or pinch call plus the run-fit assignment that plugs the gap
- Which of their backs gets which concept, and on which downs
Sample - outside zone
- Front
- Pinch, slant to the tight-end side
- Fit
- Contain edge with the LB, don't crash
- User
- Play the cutback lane, not the ball
- Tell
- Wide split from the H-back
- 03
Pass Concept Counters
Coverage calls and the pre-snap tells that give the concept away.
- Their money concepts listed by frequency, not by theory
- Best coverage call against each, plus a second option if they adjust
- Pre-snap tells: motion, splits, back alignment
Sample - mesh
- Coverage
- Man match with a hook defender sitting
- Backup call
- Cover 6 - take away the sit route
- User
- Play the low crosser, not the QB
- Tell
- Two-man motion into a tight split
- 04
Down & Distance Defaults
Your go-to call for every situation, decided before the chains move.
- A default call for 1st & 10, 2nd short, 2nd long, 3rd short, 3rd medium, 3rd long, 4th down
- One alternate per situation so you're not showing the same shell every snap
- Their tendency percentage in each situation so you know what you're defending
Sample - third downs
- 3rd & 1-3
- Goal-line personnel, plug the A gaps
- 3rd & 4-7
- Cover 3 Match, rush 4
- 3rd & 8+
- Dime, 5-man pressure, cap the sticks
- Their tendency
- Pass on 78% of 3rd & 4+
- 05
Personnel Grouping Matches
What to line up against each of their personnel packages.
- Their 11, 12, 21, and empty usage rates
- Your matching package for each, with the substitution named
- Who to shadow and who you can leave one-on-one
Sample - vs 11 personnel
- Package
- Nickel, big slot on the TE
- Sub
- Fast LB in for the run stuffer
- Shadow
- Their WR1 - bracket on 3rd down
- Leave alone
- WR3 - single high is enough
- 06
Red Zone Defense
Calls broken out by yard line, because the 18 and the 3 are different games.
- Separate call sets for 20-11, 10-6, and 5-goal
- Fade and corner-route answers plus a goal-line pressure
- Two-point conversion call, decided in advance
Sample - 5 to goal
- Base
- Goal-line, press everything
- Fade answer
- Cover 2 with the safety over the top
- Pressure
- Overload the tight-end side
- 2-pt
- Man press, user the middle
- 07
2-Minute / Late-Game Calls
Clock-aware calls for the drive that decides it.
- Calls by time and score: up 4, up 8, tied, down late
- Sideline and boundary rules to keep the clock running
- When to rush three, when to bring pressure, and when to burn a timeout
Sample - up 4, 1:40 left
- Shell
- Cover 4 drop, no big play
- Rush
- Four, no blitz until 3rd down
- Sideline
- Squeeze the boundary, force the middle
- Timeout
- Save it - use only to fix a bad personnel match
Includes the pre-game 3-read prep and a 4-step pre-snap sequence so you never freeze at the play-call screen.
Know the team you're playing
CFB 27 Scouting Guide
Opponent-by-opponent scouting for College Football 27 dynasty mode. Personnel, tendencies, and the exact answers that beat each school — plus printable defensive call sheets and a recruiting board for your own dynasty.
Team scouting reports
- Personnel
- Offensive Tendencies
- Defensive Tendencies
- How to Beat Them
7-section game plans
- Formation Counters
- Run Concept Counters
- Pass Concept Counters
- Down & Distance Defaults
- + 3 more, printable
My Dynasty tracker
Log your school and season, then track recruits by star rating, status, NIL notes, and priority.
Not affiliated with EA Sports, the NCAA, or any university.
Choose your sport
Three editions, same system
Each edition is tuned to its game's ratings, traits, and positions.
Football
Madden NFL 27
Built for Madden franchise mode: dev traits, position archetypes, and rookie evaluation.
Get it — $15College Football
College Football 27
Dynasty-focused: recruiting classes, redshirt tracking, and year-over-year development.
Baseball
MLB The Show 26
The deepest edition: 10 tabs covering scouting, prospect grades, drafts, rosters, budgets, trades, game-day calls, season logs, and reference data.
Pre-order — $15Baseball edition
A complete 10-tab workbook for MLB The Show franchise mode
The deepest baseball edition yet: scouting, prospect grades, drafts, rosters, budgets, trades, game-day calls, season logs, and reference data — all tuned for MLB The Show 26. Pre-order now at the launch price of $15 and your download unlocks in the members area the day it ships.
Start Here
Quick start, the 20-80 scouting scale translated to MLB The Show ratings, and a legend for every field so you can be scouting in two minutes.
- The 20-80 scale mapped directly onto The Show's 0-99 ratings, tool by tool
- Setup checklist: franchise year, org name, affiliate names, and budget starting point
- Field legend - blue = you type, grey = calculated, amber = needs a decision
- One filled-in example hitter and pitcher to copy from, then delete
Sample - scale translation
- 80 grade
- Elite, best in the league (approx. 85-99 in game)
- 70 grade
- Plus tool, All-Star (approx. 75-84)
- 50 grade
- Average big leaguer (approx. 60-69)
- 40 grade
- Below average - platoon or bench
- 20 grade
- Non-factor at this level
Scouting Reports
One detailed report per player: contact, power, vision, discipline, fielding, arm, speed - or velocity, control, break, stamina, and pitch mix for pitchers - plus a 1-5 potential grade and your verdict.
- Separate hitter and pitcher report layouts so you're never scoring a starter on power
- Left/right splits, plate discipline, clutch, and durability fields
- Pitch mix rows: pitch type, velocity, break, and control for up to six pitches
- Potential grade, injury risk, and a plain-language verdict per player
Sample report - SP prospect
- Line
- 21yo RHP - AA - 68 OVR
- Stuff
- FB 96 / Slider 72 break / Change 61
- Control / Stamina
- 55 - 61
- Weakness
- Third pitch, walks under pressure
- Potential
- 4 - No. 2 starter ceiling
- Verdict
- One full AA season, then call him up in September.
Prospect Grades
20-80 overall tools, future value, risk score, ETA to the majors, and a quick read on which prospects are ready to jump.
- Present and future grade per tool, side by side, so growth is visible
- Future value number, risk tier, and ETA year for every prospect
- Auto-sorted org top 30 - the list rebuilds itself as you update grades
- Ready-now flag when a prospect's grades pass your current big-league starter
Sample - org top 3
- 1. SS, 20
- FV 60 - risk high - ETA 2028
- 2. RHP, 23
- FV 55 - risk medium - ETA 2027
- 3. CF, 22
- FV 50 - risk low - ETA now (ready flag)
Draft Board
Rank and track every draft class: high school, college, international, bonus demands, signability, and your final board.
- Pre-draft board with your rank, their rank, and the gap - your value picks in one column
- Source split: high school, college, international free agents
- Bonus demand, signability read, and budget remaining after each pick
- Post-draft results column so you can grade your own class two seasons later
Sample - board rows
- My 4 / Their 11
- College C - signable - $2.1M ask
- My 9 / Their 6
- HS SS - tough sign - overslot
- Pick 22 result
- Took the C. Bonus pool left: $1.4M
Roster & Depth Chart
MLB, AAA, AA, A+, A, and rookie rosters with overall, grade, verdict, and role - all pulling from your scouting reports.
- Six affiliate levels, each with its own lineup, rotation, and bullpen
- Lookups pull rating, age, grade, and verdict from the scouting tab automatically
- 40-man and option-year columns so nobody gets lost off the roster
- Blocked-prospect flag when a top prospect sits behind a locked-up starter
Sample - MLB infield
- 1B
- 82 OVR - 28 - grade 4 - signed thru Y5
- 2B
- 71 OVR - 33 - grade 2 - upgrade target
- SS (AAA)
- 68 OVR - 21 - grade 5 - blocked flag
Contracts & Budget
Salaries, years remaining, arbitration clocks, option years, service time, and luxury-tax tracking so payroll decisions are clean.
- Payroll by year with commitments rolling forward automatically
- Arbitration and service-time clocks per player, plus club/player options
- Luxury-tax line with room remaining calculated live
- Extension planner: what a deal now costs versus waiting a season
Sample - payroll snapshot
- Committed Y1
- $148.2M of $170M budget
- Room
- $21.8M - under tax line
- Arb cases
- 3 players, est. $14M total
- Options
- 1B club option Y3 - $18M, likely decline
Trade Tracker
Incoming and outgoing offers, surplus value, blocked prospects, and a final verdict on whether to pull the trigger.
- One row per offer with everything in and everything out
- Surplus-value read on both sides so lopsided deals stand out
- Blocked / expendable tags pulled from your depth chart
- Accept, decline, or revisit verdict with a note on why
Sample - offer
- Out
- AAA SS (FV 60, blocked) + A+ RHP
- In
- 27yo controlled CF, 84 OVR, 3 years left
- Value read
- Slight overpay, fills the only real hole
- Verdict
- Accept - contending window is now
Game-Day Call Sheet
Lineup notes, bullpen roles, pinch-hit targets, defensive replacements, and late-inning matchups for the games that matter.
- Printable one-pager: lineup, bench, and bullpen with roles assigned
- Handedness splits so pinch-hit and matchup calls are pre-decided
- Bullpen usage tracker - who threw, how many pitches, who's unavailable
- Late-inning defensive replacement plan by inning and lead size
Sample - late innings
- 7th, up 2
- Setup RHP - avoid vs their LH 3-4-5
- 8th vs LHH
- LH specialist, then double switch
- Pinch-hit
- Bench RH .310 vs LHP - hit for the 8 spot
- Defence
- Swap LF for plus glove with a lead
Season Log
A decision log across seasons: call-ups, option years, injuries, service time, and why you kept or dealt anyone.
- Dated entries by season and month, sortable into a full franchise history
- Categories: call-up, demotion, injury, IL stint, signing, trade, release
- Reasoning and outcome columns so you can audit your own decisions
- Per-player filter to pull one prospect's whole development path
Sample - entries
- Y1 Jun - Call-up
- SS from AAA, service clock starts
- Y1 Aug - Injury
- SP2 elbow, 6 weeks, rotation reshuffled
- Y2 Mar - Extension
- CF, 5yr - bought out arb years
- Y3 - Outcome
- CF extension is now team-friendly
Reference
Attribute definitions, rating scales, position abbreviations, formula cheat sheet, and a quick lookup for everything else.
- Every attribute defined in one line, hitter and pitcher
- 20-80 to 0-99 conversion table you can print and keep beside you
- Position and level abbreviations used across the workbook
- Formula cheat sheet if you want to extend the sheet yourself
Sample - definitions
- Vision
- Contact quality on pitches out of the zone
- Discipline
- How often he chases - drives walk rate
- Break
- Movement on a non-fastball pitch type
- FV
- Future value - his realistic peak, not his ceiling
Who it's for
Built for the way you actually play
Long-save franchise players
You run 5, 10, 20 seasons and need a record of every prospect, call-up, and cut that survives the offseason.
Draft-and-develop rebuilders
You'd rather grow a farm system than sign free agents, and you want potential grades you actually trust.
Trade-heavy GMs
You need a fast read on who's expendable, who's blocked, and which prospect is peaking in value.
Second-controller commissioners
You run online franchises or leagues and need one shared sheet everyone can read at a glance.
Screenshots
A look inside the workbook
Every tab is designed to stay out of your way — type names, pick grades, and let the formulas pull the rest together.
Swipe · 1 / 5
Free sample
Get the Scouting Reports tab free
One real tab from the workbook plus a live scout view for the Marlins — hitters, pitchers, game plan, and attack zones, no strings. We'll email it over and let you know when updates drop.
Pricing
One sport, or all three
Instant download. Both options include the Excel and Google Sheets versions.
Single edition
Pick one sport. Current version only, yours to keep forever.
- All tabs for the sport you choose
- Excel + Google Sheets versions
- Football (Madden NFL 27, 4 tabs) available now
- College Football 27 and MLB The Show 26 sold separately when released
- Current version only — no subscription, no renewal
All-Access Membership
Launch price — locked in before it goes up
Less than $2.50/month
Every sport edition as it releases, plus every update while your membership is active.
- All sport editions: Football, College Football, and Baseball
- New sport editions the day they ship
- Every yearly refresh (Madden 27 → 28) plus in-season updates
- Full Opponent Game Plan library as it grows
- Members area with full changelog
- Cancel anytime, access through the end of your paid term
FAQ
